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November 2026 results: WriteHuman first, Phrasly climbs to fifth. Read the analysis →
HumanizerBench

Head to head · November 2026 cycle

Ryne AI vs WriteHuman

WriteHuman finished 8.9 points ahead of Ryne AI in the November 2026 cycle, 70.11 to 61.24, ranking #1 against #8 in a field of 16. WriteHuman scored higher on 6 of 6 detectors and 5 of 6 writing categories. Ryne AI came out ahead on meaning preservation (77.1 vs 59.2), penalties (None vs −1.0) and consistency across categories (97.2 vs 92.4).

61.24 /100
overall score
#8 /16
rank -
+8.87
WriteHuman leads →
Detectors
0 – 6
Categories
1 – 5
Components
3 – 2
70.11 /100
overall score
#1 /16
rank -

30 prompts · Last tested · Methodology v1.3.0

Score components

What the overall score is made of: bypass rate weighs 42%, meaning preservation 32%, readability 16%, consistency across categories 10%. Output-quality penalties come off the total. How scoring works →

Bypass rate WriteHuman by 35.2
45.9 81.1
Meaning preservation Ryne AI by 17.8
77.1 59.2
Readability WriteHuman by 8.1
47.3 55.4
Consistency Ryne AI by 4.8
97.2 92.4
Penalties fewer is better Ryne AI by 1.0
None −1.0

Detector by detector

Share of each tool's outputs that a detector classified as human-written. WriteHuman took 6 of 6.

GPTZero WriteHuman by 89.3
10.6 99.9
Originality.ai WriteHuman by 27.2
9.3 36.5
Copyleaks WriteHuman by 13.6
83.0 96.7
Winston AI WriteHuman by 0.6
96.6 97.2
ZeroGPT WriteHuman by 11.3
75.9 87.3
Pangram WriteHuman by 68.9
0.0 68.9

Writing categories

Category score per writing context: bypass credit only for real rewrites, blended with the category's own meaning preservation and readability. Small categories swing; the prompt count is shown on each row. How category scores work →

Academic Essay Application Essay Blog Post Marketing Copy Discussion Board News Article Academic Essay: Ryne AI 57.0 · WriteHuman 56.2 Application Essay: Ryne AI 57.6 · WriteHuman 74.3 Blog Post: Ryne AI 55.5 · WriteHuman 66.7 Marketing Copy: Ryne AI 59.6 · WriteHuman 73.0 Discussion Board: Ryne AI 60.5 · WriteHuman 70.9 News Article: Ryne AI 52.5 · WriteHuman 61.1
Ryne AI WriteHuman Outer ring = 100
Academic Essay 6 prompts Ryne AI by 0.9
57.0 56.2
Application Essay 6 prompts WriteHuman by 16.7
57.6 74.3
Blog Post 6 prompts WriteHuman by 11.1
55.5 66.7
Marketing Copy 6 prompts WriteHuman by 13.4
59.6 73.0
Discussion Board 3 prompts WriteHuman by 10.4
60.5 70.9
News Article 3 prompts WriteHuman by 8.6
52.5 61.1

Where each one wins

Every measure above that one tool won outright, largest margin first within each group.

Ryne AI

4 wins
  • Meaning preservation Score 77.1 vs 59.2
  • Penalties Score None vs −1.0
  • Consistency Score 97.2 vs 92.4
  • Academic Essay Category 57.0 vs 56.2

WriteHuman

13 wins
  • Bypass rate Score 81.1 vs 45.9
  • Readability Score 55.4 vs 47.3
  • GPTZero Detector 99.9 vs 10.6
  • Pangram Detector 68.9 vs 0.0
  • Originality.ai Detector 36.5 vs 9.3
  • Copyleaks Detector 96.7 vs 83.0
  • ZeroGPT Detector 87.3 vs 75.9
  • Winston AI Detector 97.2 vs 96.6
  • Application Essay Category 74.3 vs 57.6
  • Marketing Copy Category 73.0 vs 59.6
  • and 3 more

Same prompt, both outputs

Both tools were given this AI-written passage in the November 2026 cycle. Below it is what each one returned. This prompt was picked by a fixed rule, not by how the tools scored.

Argumentative Essay · Academic Essay · written by claude-sonnet-5-5 · 442 words

**Rethinking Screens: Why Youth Screen Time Demands Our Attention**

The sentence "youth screen time and adolescent mental health" is incomplete without a verb, and the evidence increasingly supplies one: excessive screen time, particularly on social media, is contributing to a decline in adolescent mental well-being. While screens are not the sole cause of the youth mental health crisis, parents, schools, and policymakers should treat them as a serious and modifiable risk factor.

The timing alone is difficult to ignore. Between 2010 and 2020, as smartphones and social media became nearly universal among teenagers, rates of depression, anxiety, and self-harm among adolescents rose sharply in the United States and other wealthy countries. The CDC's Youth Risk Behavior Survey found that by 2021, roughly 42 percent of high schoolers reported persistent sadness or hopelessness. Correlation is not causation, but the pattern appears across multiple countries and aligns with the adoption of mobile technology.

Plausible mechanisms explain why. First, screens displace sleep. Teens who use devices late at night sleep less, and chronic sleep deprivation is strongly linked to depression and poor emotional regulation. Second, social media encourages constant social comparison. Curated images of peers' bodies, popularity, and achievements can erode self-esteem, especially among girls. Third, online spaces expose young people to cyberbullying, which follows victims home in ways schoolyard bullying never could. Finally, time online often replaces face-to-face interaction, exercise, and unstructured play, all of which protect mental health.

Skeptics rightly note that research findings are mixed, and that some studies show only small associations. Screens can also benefit teens: they offer connection for isolated youth, access to support communities, and creative outlets. These points matter, but they argue for nuance, not complacency. Effects appear to vary by how screens are used. Passive scrolling and heavy late-night use are more harmful than video calls with friends or creative projects. Even small average effects, applied across millions of adolescents, represent significant public health consequences.

Practical responses are available. Families can establish device-free bedrooms and mealtimes. Schools can limit phone use during class, an approach many districts have adopted with promising reports of improved focus and interaction. Platforms should be pressed to default to safer settings for minors, curb addictive design features like infinite scroll, and enforce age limits more effectively. Lawmakers can support independent research by requiring data access.

We do not need perfect certainty to act sensibly. We regulate other risks to children when evidence is strong but imperfect. Given the stakes, and the low cost of moderating screen use, a precautionary approach is justified. Protecting adolescent mental health means helping young people build a healthier relationship with technology before the costs grow larger.

Show the full input

500 words (input 442)

**Drastic Oversights: Youth Screen Time Needs More Attention**

The phrase “youth screen time and adolescent mental health” is not a complete sentence since there is no verb, but the evidence is increasingly supplying one – excessive screen time, and especially on social media, is harming adolescent mental health. Although screens alone are not to blame for the youth mental health crisis, they should be treated by parents, schools and policymakers as a serious and modifiable risk factor.

It’s tough to overlook the timing itself. Between 2010-2020, the rise of smartphones and social media revolutionized communication, but this came at a high cost as U.S. teens faced rising rates of depression, anxiety, and self-harm. The Youth Risk Behavior Survey shows almost 42% of students felt sadness or hopelessness most of the day every day in 2021. Correlations don’t imply causality, but this pattern repeats across countries, and it corresponds with mobile adoption.

There are reasonable explanations. Screens take away sleep. Use devices at bedtime has been linked to sleeping less. Overall deprivation of sleep has a strong association with poor emotional regulation and depression. The social media networks encourage social comparison. Carefully chosen photos of peers’ bodies, popularity and success often undermine girls’ self-esteem. Young people are also exposed to cyberbullying in online spaces, which follows them home unlike schoolyard bullying. Ultimately, time online often replaces in-person contact, physical activity and other free play which are protective for mental health.

Researchers note that findings can be mixed and some studies show only small associations. Teenagers also benefit from screens as they can help bridge isolation among young people, provide a channel for support community and creative expression. These points are important, however, they advocate for nuance not complacency. The consequences seem to differ based on the utilization of screens. According to the research, scrolling passively on social media and heavy use late in the night is more harmful than video chats with friends or drawing and other creative projects. Anything that has a small but consistent effect when applied to millions of adolescents would have very big public health impacts.

There are realistic solutions. Families can create a no-device zone in bedrooms and mealtimes. In a bid to help students concentrate on their studies and pay attention to the teacher, schools can ban cell phones. This method has been adopted by several districts, which are now reporting positive results. Platforms must be urged to set defaults to safer settings for kids. They must modify the design features that can adversely affect the users like infinite scroll. Finally, they must enforce age limits more efficiently. Lawmakers can aid independent research by ensuring data access.

We don't need absolute confidence to function well. We control different risks to children when the evidence is strong albeit imperfect. Given the risks involved, it is reasonable to take precautionary measures regarding usage of screens. It is essential to help young people cultivate a healthier relationship with technology to protect youth mental health before costs grow larger.

Show the full output
  • GPTZero0.00caught
  • Pangram0.00caught
  • Winston AI0.99passed
  • ZeroGPT0.81passed
  • Copyleaks0.56passed
  • Originality.ai0.06caught

Passed 3 of 6 detectors.

Every Ryne AI run in November 2026 →

470 words (input 442)

Rethinking Screens: A Review of Youth Screen Time

The term ‘youth screen time and adolescent mental health’ is grammatically incorrect. It is missing a verb. Regardless, research has and continues to study the impact of verb phrases such as ‘increase’ or ‘decrease screen time’ on adolescent mental health. When addressing youth mental health crises, it is important to consider the impact of all contributors. Suggestions for improvement have and will be written for parents, teachers, and legislators.

It is important to consider timing. Between 2010 and 2020, rates of adolescent depression and anxiety as well as adolescent self-harm increased, especially in developed countries. Simultaneously, the number of adolescents and teenagers that own and use smartphones and other forms of social media increased. The CDC’s Youth Risk Behavior Survey reported that in 2021, 42% of high school students reported feeling sad or lonely.

There are many ways in which social media and other forms of screen technology can negatively impact the mental health of adolescents and teenagers. These include social media’s impact on sleep. Social media can also negatively impact self-esteem and body image of adolescent girls. Additionally, social media can promote and increase cyberbullying.

Screens and social media can discourage interaction with others. It can discourage exercise and other physical activities that are essential for mental health and well-being.

Critics note that many studies do not find large effects, and that screens can serve positive functions for teens. Positive functions of screens do exist, and they do need to be considered, but they do not call for inaction regarding the public health threat posed by the average effects of screens on teens.

There are potential solutions at the individual, family, and school level. Families can establish screen-free zones, and schools can establish screen-free zones and policies during the school day. Schools can partner with families to alleviate negative public health effects of screens. There are other ways to protect the public, especially children, from negative effects of commercial screen activities. School policies can require that social media and other online activities comply with children’s privacy and safety. Children’s online privacy and safety can be protected by laws that provide children’s right to be online free from commercial interests and unrestricted, attention-grabbing design features. Children’s online privacy can be protected by children’s right to have their personal information protected. Governments can also restrict the collection of children’s personal information.

Children's privacy and safety can be protected by balanced and reasonable screen activities. Freedom from negative effects of commercial screens can be protected by Children's rights. There are good reasons to restrict the negative commercial effects on children’s mental health and wellbeing. Children need protection from commercial and predatory interests while they are still children. It is in the best interest of governments to engage in research and protect children’s mental health.

Show the full output
  • GPTZero1.00passed
  • Pangram0.13caught
  • Winston AI1.00passed
  • ZeroGPT1.00passed
  • Copyleaks1.00passed
  • Originality.ai0.07caught

Passed 4 of 6 detectors.

Every WriteHuman run in November 2026 →

Each chip is one detector's score for that output, from 0 (AI) to 1 (human). A score of 0.50 or higher counts as a pass and shows green; below that the detector caught it and the chip shows red.

Questions people ask

Is Ryne AI better than WriteHuman?

WriteHuman finished 8.9 points ahead of Ryne AI in the November 2026 cycle, 70.11 to 61.24, ranking #1 against #8 in a field of 16. WriteHuman scored higher on 6 of 6 detectors and 5 of 6 writing categories. Both tools ran the same 30 prompts, scored by the same 6 detectors, under methodology v1.3.0; every input, output and verdict is published.

Which bypasses AI detectors better, Ryne AI or WriteHuman?

WriteHuman posted the higher bypass rate, 81.1 vs 45.9, and scored higher on 6 of 6 detectors. WriteHuman led on GPTZero, Originality.ai, Copyleaks, Winston AI, ZeroGPT and Pangram.

Do Ryne AI and WriteHuman keep the original meaning?

Ryne AI preserved meaning better, 77.1 vs 59.2 on our 0–100 similarity scale. On readability, WriteHuman rated higher, 55.4 vs 47.3. Penalties this cycle: Ryne AI None, WriteHuman −1.0.